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PvPManager Combat Mechanics

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Contents (5)
  1. Combat Tagging
  2. Combat Logging
  3. Kill Abuse Prevention
  4. Next guides
  5. More in this wiki

Combat Tagging

When a player attacks another player (or is attacked), they enter a 'Tagged' state. While tagged, players are restricted from performing certain actions to ensure the fight reaches a conclusion.

  • Duration: Configurable timer (default is usually 10-20 seconds).
  • Restrictions: Players cannot use prohibited commands (e.g., /tp, /home, /spawn) or fly while tagged.
  • Visual Indicators: The plugin can display the remaining tag time via the Action Bar, Boss Bar, or chat messages.

Combat Logging

If a player leaves the server while tagged, they are considered to have 'Combat Logged.' The plugin can be configured to apply several punishments:

  • Instant Kill: The player is killed immediately upon logout
  • Inventory Drop: The player's items are dropped at their logout location
  • NPC Spawning (Premium): An NPC is spawned in the player's place. If the NPC is killed, the player dies and loses their items when they next log in
  • Money Penalty: Deducts a percentage or fixed amount of currency via Vault integration

Kill Abuse Prevention

To prevent players from farming kills, PvPManager tracks how many times a player kills the same victim. If a threshold is reached: * The killer may be kicked or banned. * The killer may stop receiving rewards/stats for kills on that specific player. * A command can be executed to punish the abuser.