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Customizing Models Using Blockbench Project Files

DownloadImproved Create 32X Model

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Contents (4)
  1. Locate and Open Source Files
  2. Edit Model Geometry
  3. Export and Replace Textures
  4. Test In-Game

Locate and Open Source Files

The mod includes 5 Blockbench project files (.bbmodel format) that contain the source 3D models. Extract these from the resource pack and open them in Blockbench, a free 3D modeling tool.

Edit Model Geometry

Within Blockbench, you can modify the shape, proportions, and structure of any mechanical part. Adjust cubes, add new elements, or remove existing geometry to create custom variants. The interface shows a real-time preview of your changes.

Export and Replace Textures

After editing, export your modified model back into the resource pack's model folder, replacing the original file. You can also apply different 32×32 textures to your custom geometry by editing the texture mapping in Blockbench.

Test In-Game

Reload your resource pack in-game to see your customized models on placed blocks. This workflow lets you personalize the appearance of Create machinery without needing to modify the mod itself.

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