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Override Game Resources Using the Asset Manager

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Contents (4)
  1. Accessing the Asset Manager
  2. Viewing and Replacing Models
  3. Managing Textures and Variants
  4. Scope of Changes

Accessing the Asset Manager

Open the asset manager tool from the mod's interface. It displays both client and server resources in a browsable hierarchy. You can view default Minecraft models, textures, and custom mod assets.

Viewing and Replacing Models

Navigate to a resource you want to override—for example, a tool or block model. The viewer shows the current model in 3D. To replace it, import your custom model file (glTF, GLB, OBJ, or geo.json format). The asset manager will apply your version instead of the default.

Managing Textures and Variants

You can also override textures and adjust how resources appear in different contexts. Changes take effect immediately in the game world without requiring a restart.

Scope of Changes

Overrides are scoped to your modpack or server. Other players on the same server see your custom resources if they're configured server-side. Client-side overrides affect only your game view.

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