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Matching head to mob
Each custom head is tied to a base mob type. To convert, the head must correspond to a supported entity. The mod supports zombies, husks, drowned, skeletons, strays, wither skeletons, mooshrooms, piglins, pillagers, evokers, and vindicators.
- Zombie-family heads convert zombies, husks, and drowned.
- Skeleton-family heads convert skeletons, strays, and wither skeletons.
- Piglin heads convert piglins.
- Illager heads convert pillagers, evokers, and vindicators.
- Mooshroom heads convert mooshrooms.
Practical conversion
1. Find or spawn the base mob.
2. Get the matching head (creative search or loot).
3. Apply the head to the mob.
4. Verify the variant's behavior — some variants change AI, drops, or hostility.
If a head does nothing, you likely mismatched the family. Try the head on the correct base mob. For illagers, note that evoker and vindicator variants may behave very differently from the base, so test in a safe area before using them near your base.
More guides for this mod
How to Get Custom Mob Heads and Transform Mobs in More Mobs ModMaking More Mobs Variants Work on a Server Without Client ModsTroubleshooting More Mobs: Heads Not Working or Mobs Not Changing








