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Maximize visibility range for exploration and building

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DownloadThe Nofog Mod

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Contents (3)
  1. Combine Nofog with render distance settings
  2. Optimize for performance
  3. Best practices for exploration

Combine Nofog with render distance settings

Nofog removes fog, but your actual viewing distance is still limited by render distance. To see as far as possible:

1. Open Video Settings in the pause menu

2. Increase Render Distance to maximum (your computer can handle)

3. Set Simulation Distance to match or slightly lower

4. Disable Fog (already done by Nofog Mod)

5. Apply settings and return to your world

Optimize for performance

If maximum render distance causes lag:

1. Reduce Render Distance incrementally until performance is smooth

2. Lower Graphics to Fast if needed

3. Disable Particles or reduce their count

4. Turn off animated textures

Best practices for exploration

With fog removed and high render distance, you can spot landmarks, caves, and structures from much farther away. This is especially useful for locating biomes, finding villages, or surveying terrain for building projects. The clearer view also helps with navigation and reduces the need for constant climbing to scout ahead.

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