Get the files on 9Minecraft
Planning Your Language Support
Before creating textures, decide which languages you want to support. Use standard Minecraft language codes:
en_usfor English (US)zh_cnfor Simplified Chineseja_jpfor Japanesefr_frfor Frenchde_defor German
And many others matching Minecraft's language system.
Creating the Directory Structure
Organize all language folders under a single resource pack:
`
resourcepack/
├── assets/mymod/textures/
│ ├── en_us/
│ ├── zh_cn/
│ ├── ja_jp/
│ └── (other language folders)
└── pack.mcmeta
`
Maintaining Consistency
Keep the same subfolder structure inside each language folder. If you have en_us/entity/sign.png, also create zh_cn/entity/sign.png and ja_jp/entity/sign.png in the same relative paths. This ensures players see textures in the correct locations regardless of their language setting.
More guides for this mod
Create a Language-Specific Texture PackHandle Missing Language Textures with FallbacksTest Language-Specific Textures In-Game








