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Crafting the
Scanner
The Scanner is the core tool of the mod. You need a
Blank Scanner Module and a Scanner to get started. Craft the Scanner first using a shaped recipe, then combine it with modules to define what it detects.
Scanning Blocks and Entities
Hold the Scanner and right-click to perform a scan. The Scanner sweeps the area around you and highlights whatever its installed module is set to find. Without a module installed, the Scanner has nothing to report.
To change what the Scanner looks for, open its interface and insert a Scanner Module. Each module targets one category:
Scanner Module: Block
Scanner Module: Chests
Scanner Module: Common Ores
Scanner Module: Rare Ores
Scanner Module: Fluids
Scanner Module: Animals
Scanner Module: Monsters
Scanner Module: Living Entity
Scanner Module: Range
Scanner Module: Range extends how far the Scanner reaches, so pair it with a detection module rather than using it alone.
Charging
The Scanner runs on energy. When it stops highlighting targets, it needs to be charged before it will scan again. Once charged, right-click resumes normal scanning.
