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Blank Modules First
Every detection module starts from a
Blank Scanner Module. Craft Blank
Scanner Modules using a shapeless recipe, then convert each blank into the specific module you need. You cannot install a Blank Scanner Module and expect results — it must be turned into a functional module.
Module Recipes
The mod uses shapeless and shaped recipes to produce its modules. Combine a Blank Scanner Module with the material that matches the target category:
Scanner Module: Block — detects placed blocks
Scanner Module: Chests — detects chests and similar containers
Scanner Module: Common Ores — detects common ore blocks
Scanner Module: Rare Ores — detects rare ore blocks
Scanner Module: Fluids — detects liquids
Scanner Module: Animals — detects passive creatures
Scanner Module: Monsters — detects hostile creatures
Scanner Module: Living Entity — detects living entities broadly
Scanner Module: Range — increases scan distance
Installing Modules
Open the Scanner interface and place the finished module into its module slot. Only one module is active at a time, so swap modules when you change tasks. If you want both detection and extra distance, install Scanner Module: Range alongside your detection module where the interface allows it. Keep spare modules in your inventory so you can switch between ores, chests, and entities without returning to a crafting table.
