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Tower Settings

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Contents (3)
  1. Structure
  2. Types
  3. Example

Tower refers to the above-ground area of the dungeon, including the stairway (or whatever other construct) that leads to the first floor.

Structure

  • Object
    • "type" : String - See Types below,
    • "theme" : See Themes

Types

  • ROGUE - The default tower type
  • ENIKO - The tall slender towers found in mountains, designed by Enichan
  • ETHO - Death Games hub from MindCrack(TM) Season 4(?) designed by Ethoslab
  • PYRAMID - A temple type structure found in deserts
  • JUNGLE - A large temple with grass, logs, and jungle leaves. Typically found in jungles
  • WITCH - A tall house-like structure found in swamps
  • HOUSE - A traditional two story house, often found in forests
  • BUNKER - A modern looking military bunker (unused)
  • RUIN - A crumbled rogue tower (unused)
  • HOLE - A totally missing tower with a hole rather than stairs (unused)

Example

A quartz pyramid

"tower" : {
	"type" : "PYRAMID",
	"theme" : {
		"base" : "QUARTZ"
	}
}