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RFTools Teleportation System

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Contents (3)
  1. Portable Teleportation
  2. Next guides
  3. More in this wiki

The RFTools teleportation system is one of the most reliable methods for long-distance travel. It consists of three primary components:

Block Function
Matter Transmitter The starting point. It sends the player to a specific destination. Requires power to initiate the teleport.
Matter Receiver The destination. It must be powered to receive players safely. If unpowered, the player may take damage or die upon arrival.
Dialing Device The controller. It is used to 'dial' a Transmitter to a specific Receiver. One Dialing Device can manage all Transmitters/Receivers in a local area.

Portable Teleportation

  • Charged Porter: A handheld item that can be linked to a Matter Receiver. Right-clicking allows the player to teleport to that receiver from anywhere, consuming RF based on the distance.
  • Advanced Charged Porter: Allows storing multiple destinations (up to 8) and switching between them using a hotkey.