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No Mob Spawning on Trees Practical Examples

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Use these examples as templates for your own nmsot.cfg file:

  • Safety in Wooden Houses: Prevents monsters from spawning on any wooden material (planks, stairs, etc.). material:wood & mobtype:monster

  • Rare Endermen: Greatly reduces the spawn rate of Endermen in the End dimension. dim:TheEnd & mob:enderman & chance:0.95

  • Selective Tree Spawning: Stops all mobs from spawning on logs except for Spiders. woodlogs & !mob:spider

  • Time-Based Danger: Prevents all monster spawns during the day (ticks 0-12000). daytime:0-12000 & mobtype:monster

  • Moon-Dependent Spawns: Only allows certain mobs to spawn during a full moon. !moonphase:fullmoon & mob:zombie (This blacklists zombies when it is NOT a full moon)