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Contents (55)
- Blast Resistance
- Break Mode
- Breaking
- Brushables Self Support
- Bypass Spawn Protection
- Check World Border
- Client
- Conversion
- Convert Elytras To Chests
- Convert Elytras To Item Frames
- Convert Structure Item Frames
- Custom Trapped
- Decay
- Decay All
- Decay Dimensions
- Decay Loot Table Modids
- Decay Loot Tables
- Decay Value
- Dimension Blacklist
- Dimension Whitelist
- Disable
- Disable Message Styles
- Disable Notifications
- Enable Fake Player Break
- Interaction
- Item Frames Self Support
- Loot Table Blacklist
- Loot Table Modid Blacklist
- Maximum Notification Delay
- Modid Dimension Blacklist
- Modid Dimension Whitelist
- Notifications
- Particles
- Perform Decay While Ticking
- Perform Piecewise Check
- Perform Refresh While Ticking
- Power Comparators
- Randomise Seed
- Redstone
- Refresh
- Refresh All
- Refresh Dimensions
- Refresh Loot Table Modids
- Refresh Loot Tables
- Refresh Value
- Replace When Decayed
- Report Unresolved Tables
- Restrictions
- Save Mode
- Should Drop Player Loot
- Start Decay While Ticking
- Start Refresh While Ticking
- Textures
- Tick Delay
- Use Problematic Loot Tables
| Option | What it does |
|---|---|
blast_resistance | Blast Resistance Mode |
break_mode | Break Mode |
breaking | Breaking |
should_drop_player_loot | Broken Containers Drop Player's Loot |
brushables_self_support | Brushable Blocks Don't Fall |
bypass_spawn_protection | Bypass Spawn Protection |
desc | Configuration options for server-specific or single-player worlds. |
conversion | Conversion |
convert_elytras_to_chests | Convert Elytra Item Frames into Chests |
convert_elytras_to_item_frames | Convert Elytra Item Frames into Lootr Item Frames |
convert_structure_item_frames | Convert Structure Item Frames |
custom_trapped | Custom Inventories Are Trapped |
save_mode | Data Save Mode |
decay | Decay |
decay_all | Decay All Containers |
decay_dimensions | Decay Dimensions |
decay_value | Decay Duration value |
decay_loot_table_modids | Decay Loot Table Mod Ids |
decay_loot_tables | Decay Loot Tables |
tick_delay | Default Tick Delay |
dimension_blacklist | Dimension Blacklist |
modid_dimension_blacklist | Dimension Mod Id Blacklist |
modid_dimension_whitelist | Dimension Mod Id Whitelist |
dimension_whitelist | Dimension Whitelist |
disable | Disable Conversion |
check_world_border | Disable Conversion Outside World Border |
disable_message_styles | Disable Style And Formatting In Ticking Notifications |
disable_notifications | Disable Ticking Notifications |
enable_fake_player_break | Enable Fake Player Breaking |
interaction | Interaction |
item_frames_self_support | Item Frames Don't Fall/Break |
loot_table_blacklist | Loot Table Blacklist |
loot_table_modid_blacklist | Loot Table Mod Id Blacklist |
maximum_notification_delay | Maximum Ticking Delay |
notifications | Notification |
perform_decay_while_ticking | Perform Decay While Ticking |
perform_piecewise_check | Perform Piecewise Check |
perform_refresh_while_ticking | Perform Refresh While Ticking |
power_comparators | Power Comparators |
randomise_seed | Randomize Seed |
redstone | Redstone |
refresh | Refresh |
refresh_all | Refresh All Containers |
refresh_dimensions | Refresh Dimensions |
refresh_value | Refresh Duration Value |
refresh_loot_table_modids | Refresh Loot Table Mod Ids |
refresh_loot_tables | Refresh Loot Tables |
replace_when_decayed | Replace When Decayed |
report_unresolved_tables | Report Unresolved Loot Tables to Players |
restrictions | Restrictions |
start_decay_while_ticking | Start Decay While Ticking |
start_refresh_while_ticking | Start Refresh While Ticking |
use_problematic_loot_tables | Use Problematic Loot Tables |
Blast Resistance
| Option | What it does |
|---|---|
desc | Determines how Lootr containers react to explosions. 'NONE' uses the default blast resistance. 'RESISTANT' makes contain |
Break Mode
| Option | What it does |
|---|---|
desc | Determines how containers react to being 'broken'. 'DEFAULT' will display the usual message and prevent breaking if the |
Breaking
| Option | What it does |
|---|---|
desc | Configuration options relating to the breaking of Lootr containers. |
Brushables Self Support
| Option | What it does |
|---|---|
desc | If true, Lootr's brushable blocks do not act as 'falling' blocks and instead stay stationary when their supporting block |
Bypass Spawn Protection
| Option | What it does |
|---|---|
desc | If true, Lootr containers that are within the spawn protection area of a world will still be interactable if the player |
Check World Border
| Option | What it does |
|---|---|
desc | If true, containers that exist outside of the world border will be ignored and not considered for conversion. [default: |
Client
| Option | What it does |
|---|---|
desc | Configuration options for individual clients |
Conversion
| Option | What it does |
|---|---|
desc | Configuration options related to the conversion of Vanilla (or modded) containers into Lootr containers. |
Convert Elytras To Chests
| Option | What it does |
|---|---|
desc | If true, the Elytra item frame found in the End City ship will be converted to a Lootr chest container. [default: false] |
Convert Elytras To Item Frames
| Option | What it does |
|---|---|
desc | If true, the Eltytra item frame found in the End city ship will be converted to a Lootr item frame. [default: true] |
Convert Structure Item Frames
| Option | What it does |
|---|---|
desc | If true, item frames found in structures will be converted to Lootr item frames. [default: true] |
Custom Trapped
| Option | What it does |
|---|---|
desc | If true, containers that are 'custom' will emit a redstone signal when opened, as if they were a trapped chest. [default |
Decay
| Option | What it does |
|---|---|
desc | Configuration options related to the decay of containers. [By default, no decay occurs.] |
Decay All
| Option | What it does |
|---|---|
desc | If true, all containers will decay after being opened. [default: false] |
Decay Dimensions
| Option | What it does |
|---|---|
desc | List of dimensions in which containers will decay after being opened. |
Decay Loot Table Modids
| Option | What it does |
|---|---|
desc | List of loot table paths that, if matching that of a container, will cause that container to decay after being opened. [ |
Decay Loot Tables
| Option | What it does |
|---|---|
desc | List of loot tables that, if matching that of a container, will cause that container to decay after being opened. |
Decay Value
| Option | What it does |
|---|---|
desc | The length of time in ticks (20 per second) that it takes for a container marked to decay to actually decay. [default: 5 |
Dimension Blacklist
| Option | What it does |
|---|---|
desc | List of dimensions in which Lootr containers will not be converted. |
Dimension Whitelist
| Option | What it does |
|---|---|
desc | List of dimensions in which Lootr containers will be converted. |
Disable
| Option | What it does |
|---|---|
desc | Prevents any conversion from taking place. [default: false] |
Disable Message Styles
| Option | What it does |
|---|---|
desc | If true, the style and formatting of messages related to ticking (such as decay or refresh) will be removed. [default: f |
Disable Notifications
| Option | What it does |
|---|---|
desc | If true, notifications related to ticking (such as decay or refresh) will not be sent to players. [default: false] |
Enable Fake Player Break
| Option | What it does |
|---|---|
desc | Fake players (such as turtles, miners, etc) will be able to break containers if this is true, regardless of the chosen b |
Interaction
| Option | What it does |
|---|---|
desc | Configuration options related to interacting with containers. |
Item Frames Self Support
| Option | What it does |
|---|---|
desc | If true, Lootr's item frames do not break when their supporting blocks are broken. [default: false] |
Loot Table Blacklist
| Option | What it does |
|---|---|
desc | List of loot tables that, if matching that of a container, will prevent that container from being converted into a Lootr |
Loot Table Modid Blacklist
| Option | What it does |
|---|---|
desc | List of loot table paths that, if matching that of a container, will prevent that container from being converted into a |
Maximum Notification Delay
| Option | What it does |
|---|---|
desc | If the remaining duration of a ticking container (such as one refreshing or decaying) in ticks is more than this value, |
Modid Dimension Blacklist
| Option | What it does |
|---|---|
desc | List of dimension paths in which Lootr containers will not be converted. [For example, the dimension `twilightforest:twi |
Modid Dimension Whitelist
| Option | What it does |
|---|---|
desc | List of dimension paths in which Lootr containers will be converted. [For example, the dimension `twilightforest:twiligh |
Notifications
| Option | What it does |
|---|---|
desc | Configuration options related to notifications that are sent to players. |
Particles
| Option | What it does |
|---|---|
description | Configuration options for the display of particles and other effects |
unopened_particles | Display Particles from Unopened Containers |
desc | In addition to a visual difference, containers that are not marked as 'opened' by the current player generate particles. |
Perform Decay While Ticking
| Option | What it does |
|---|---|
desc | If true, decay occurs during the world tick, meaning that containers will break if they are loaded. If false, containers |
Perform Piecewise Check
| Option | What it does |
|---|---|
desc | If true, features that check structures, such as refresh or decay structure tags, will check each piece of a structure t |
Perform Refresh While Ticking
| Option | What it does |
|---|---|
desc | If true, refreshing occurs during the world tick, meaning that containers will refresh if they are loaded. If false, con |
Power Comparators
| Option | What it does |
|---|---|
desc | If true, comparators will emit a redstone signal. [default: true] |
Randomise Seed
| Option | What it does |
|---|---|
desc | When true, generates a new seed for each player when generating Loot, instead of using the seed encoded in the container |
Redstone
| Option | What it does |
|---|---|
desc | Options related to redstone power and comparators. |
Refresh
| Option | What it does |
|---|---|
desc | Configuration options related to the refreshing of containers. [By default, no refreshing occurs.] |
Refresh All
| Option | What it does |
|---|---|
desc | If true, all containers will refresh after being opened for the first time. [default: false] |
Refresh Dimensions
| Option | What it does |
|---|---|
desc | List of dimensions in which containers will refresh after being opened. |
Refresh Loot Table Modids
| Option | What it does |
|---|---|
desc | List of loot table paths that, if matching that of a container, will cause that container to refresh after being opened. |
Refresh Loot Tables
| Option | What it does |
|---|---|
desc | List of loot tables that, if matching that of a container, will cause that container to refresh after being opened. |
Refresh Value
| Option | What it does |
|---|---|
desc | The length of time in ticks (20 per second) that it takes for a container marked to refresh to actually refresh. [defaul |
Replace When Decayed
| Option | What it does |
|---|---|
desc | If true, when a container is fully decayed, it will be replaced with the equivalent Vanilla container. [default: false] |
Report Unresolved Tables
| Option | What it does |
|---|---|
desc | If true, when opening a container with an unresolved loot tables (loot tables that resolve to empty), a message will be |
Restrictions
| Option | What it does |
|---|---|
desc | Configuration options relating to the restriction of conversion of containers into Lootr containers. |
Save Mode
| Option | What it does |
|---|---|
desc | Determines how aggressively Lootr generates data files. When specified to 'SMART', Lootr will check for Exaroton and oth |
Should Drop Player Loot
| Option | What it does |
|---|---|
desc | If true, when a container is broken by a player, the contents of that player's inventory (if not generated, it will be g |
Start Decay While Ticking
| Option | What it does |
|---|---|
desc | If true, containers that are eligible to decay and have previously been opened by another player, will start decaying du |
Start Refresh While Ticking
| Option | What it does |
|---|---|
desc | If true, containers that are eligible to refresh and have previously been opened by another player, will start refreshin |
Textures
| Option | What it does |
|---|---|
description | Configuration options for the textures of containers |
vanilla_textures | Vanilla Textures |
desc | When true, replaces the Lootr-specific textures with Vanilla ones where possible. [default: false] |
Tick Delay
| Option | What it does |
|---|---|
desc | The default delay between ticks. The higher this value, the slower it is for containers to recognise that they have refr |
Use Problematic Loot Tables
| Option | What it does |
|---|---|
desc | Use the default list of 'problematic' loot tables when constructing the Loot Table Blacklist. [default: true] |
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