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Entities use /summon, not /setblock
Litematica handles block entities through /setblock and standalone entities through /summon. The Server Paster mod appends NBT to both, so a properly
configured setup will paste named mobs, equipped armor stands, decorated item frames, and similar entities with their full data intact.
Prerequisites
- Mod installed on client and server.
Litematica config: commandUseWorldEdit=false.
Litematica config: pasteNbtRestoreBehavior=None.- You have permission to run
/summonon the server (operator or equivalent).
Steps
1. Load the schematic containing the entities into a placement.
2. Align the placement region with the target area.
3. Trigger the paste.
Litematica will iterate blocks and entities, sending /setblock for
blocks and /summon for entities.
4. Check chat for errors — a permission failure on /summon will silently drop entities even if
blocks paste fine.
Common pitfalls
- Entities outside the placement's bounding box are ignored; expand the region if needed.
- If an entity already exists at the target position, the summon may fail or stack depending on server rules.
- Very large entity counts can hit server command rate limits; paste in smaller sections if the server throttles.
More guides for this mod
Fixing NBT That Doesn't Paste (Chests, Signs, Spawners) on a ServerHow to Paste Tile Entity Data on a Server with Litematica Server PasterTroubleshooting: Litematica Server Paster Not Working After Install








