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Set up different starter kits for different player types

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Contents (3)
  1. Understanding configuration structure
  2. Workaround: Using a single balanced kit
  3. Alternative approach

Understanding configuration structure

Initially Mod uses a single configuration file that applies to all new players joining the world. To create different starter kits, you'll need to use server-side commands or additional mods that can detect player types or roles.

Workaround: Using a single balanced kit

Since Initially Mod applies one inventory to all new players, design a starter kit that works for most players:

1. Include basic tools (pickaxe, axe, sword)

2. Add essential materials (wood, stone, food)

3. Include a map or compass if helpful

4. Avoid overpowered items that would unbalance gameplay

Alternative approach

If your server needs multiple kits:

1. Use the mod to provide a minimal starter inventory

2. Set up additional command blocks or plugins to give role-specific items after joining

3. Create a sign-based kit selector near spawn that players can interact with

This hybrid approach lets you leverage Initially Mod for universal items while handling specialization through other means.

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