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Friends&Foes (Fabric/Quilt) — Configuration

Java EditionModGuides 6FAQ 10Items 16Blocks 21Mobs 11Recipes 17Related mods 60

Every setting in the mod config file, with what it changes.

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OptionWhat it does
beekeeperAreaStructureWeightBeekeeper area structure spawn weightSets how often beekeeper area structures spawn in the world
copperGolemAncientCityCenterWeightCenter piece spawn weightSets how often copper golem center pieces spawn in ancient cities
copperGolemInTrialChambersWeightCopper golems in trial chambers spawn weightSets how often copper golems spawn in trial chambers
enableCopperGolemEnableToggles whether copper golems can spawn and exist in the world
enableCrabEnableToggles whether crabs can spawn and exist in the world
enableGlareEnableToggles whether glares can spawn and exist in the world
enableIceologerEnableToggles whether iceologers can spawn and exist in the world
enableIllusionerEnableToggles whether illusioners can spawn and exist in the world
enableMaulerEnableToggles whether maulers can spawn and exist in the world
enableMoobloomEnableToggles whether mooblooms can spawn and exist in the world
enableRascalEnableToggles whether rascals can spawn and exist in the world
enableTuffGolemEnableToggles whether tuff golems can spawn and exist in the world
enableWildfireEnableEnables the Wildfire mob to appear in the game
enableBeekeeperVillagerProfessionEnables the Beekeeper villager profession to exist
enableCopperGolemsInTrialChambersAllows copper golems to spawn inside trial chambers
enableGlareGriefingEnable griefing (shaking off glow berries)Allows glares to shake glow berries off cave vines
enableIceologerInRaidsEnable in raidsAllows iceologers to participate in village raids
enableIllusionerInRaidsEnable in raidsAllows illusioners to participate in village raids
enableLightningRodOxidationAllows lightning rods to oxidize over time like copper
enableCopperGolemSpawnEnable spawnEnables copper golems spawning naturally in the world
enableCrabSpawnEnable spawnEnables crabs spawning naturally in the world
enableGlareSpawnEnable spawnEnables glares spawning naturally in the world
enableIceologerSpawnEnable spawnEnables iceologers spawning naturally in the world
enableIllusionerSpawnEnable spawnEnables illusioners spawning naturally in the world
enableMaulerSpawnEnable spawnEnables maulers spawning naturally in the world
enableMoobloomSpawnEnable spawnEnables mooblooms spawning naturally in the world
enableRascalSpawnEnable spawnEnables rascals spawning naturally in the world
enableMaulerSpawnInBadlandsEnable spawn in badlands biomeAllows maulers to spawn in the badlands biome
enableMaulerSpawnInDesertEnable spawn in desert biomeAllows maulers to spawn in the desert biome
enableMaulerSpawnInSavannaEnable spawn in savanna biomeAllows maulers to spawn in the savanna biome
enableZombieHorseTrapEnables zombie horse traps triggering during thunderstorms
fleeAwayFromIronGolemsMakes certain mobs run away from iron golems
generateBeekeeperAreaStructureInVillagesGenerates the beekeeper area structure inside villages
generateCitadelStructureEnables the citadel structure generating in the world
generateIceologerCabinStructureEnables the iceologer cabin structure generating in the world
generateIllusionerShackStructureEnables the illusioner shack structure generating in the world
generateIllusionerTrainingGroundsStructureEnables the illusioner training grounds structure generating in the world
generateCopperGolemInAncientCityGenerate in the center piece in the ancient citiesPlaces a copper golem in the ancient city center piece
generateTuffGolemInStrongholdGenerate tuff golem in strongholdsPlaces a tuff golem inside strongholds
generateCopperGolemWorkstationStructureInVillagesGenerate workstation structure in villagesGenerates the copper golem workstation structure in villages
rascalGiveRewardInBundleGive reward in bundleMakes rascals give their reward inside a bundle
crabSpawnMaxGroupSizeMaximal spawn group sizeSets the maximum group size for crab spawns
glareSpawnMaxGroupSizeMaximal spawn group sizeSets the maximum group size for glare spawns
moobloomSpawnMaxGroupSizeMaximal spawn group sizeSets the maximum group size for moobloom spawns
rascalSpawnMaxGroupSizeMaximal spawn group sizeSets the maximum group size for rascal spawns
maulerBadlandsSpawnMaxGroupSizeMaximal spawn group size in badlands biomeSets the maximum mauler group size in badlands
maulerDesertSpawnMaxGroupSizeMaximal spawn group size in desert biomeSets the maximum mauler group size in desert
maulerSavannaSpawnMaxGroupSizeMaximal spawn group size in savanna biomeSets the largest group size maulers can spawn in within savanna biomes
illusionerMaxIllusionsCountMaximum count of illusionsLimits how many illusion clones an illusioner can summon at once
crabSpawnMinGroupSizeMinimal spawn group sizeSets the smallest group size crabs can spawn in
glareSpawnMinGroupSizeMinimal spawn group sizeSets the smallest group size glares can spawn in
moobloomSpawnMinGroupSizeMinimal spawn group sizeSets the smallest group size mooblooms can spawn in
rascalSpawnMinGroupSizeMinimal spawn group sizeSets the smallest group size rascals can spawn in
maulerBadlandsSpawnMinGroupSizeMinimal spawn group size in badlands biomeSets the smallest group size maulers can spawn in within badlands biomes
maulerDesertSpawnMinGroupSizeMinimal spawn group size in desert biomeSets the smallest group size maulers can spawn in within desert biomes
maulerSavannaSpawnMinGroupSizeMinimal spawn group size in savanna biomeSets the smallest group size maulers can spawn in within savanna biomes
illusionerInvisibilityTicksNumber of invisibility ticks (20 ticks = 1 second)Sets how long the illusioner stays invisible, measured in ticks
illusionerIllusionLifetimeTicksNumber of ticks before illusion will despawn (20 ticks = 1 second)Sets how long illusioner clones persist before despawning, measured in ticks
crabPotionOfReachingDurationPotion of reaching duration (in seconds)Sets how long the Potion of Reaching effect lasts, in seconds
reachingStatusEffectModifierReach status effect modifier (range in blocks)Sets how many blocks the Reaching effect extends player reach
replaceCopperGolemReplace vanilla copper golemToggles whether the mod's copper golem replaces the vanilla one
replaceVanillaCopperGolemToggles whether the mod's copper golem replaces the vanilla one
replaceVanillaIllusionerToggles whether the mod's illusioner replaces the vanilla one
crabSpawnWeightSpawn weightSets how frequently crabs are chosen among spawnable mobs
glareSpawnWeightSpawn weightSets how frequently glares are chosen among spawnable mobs
moobloomSpawnWeightSpawn weightSets how frequently mooblooms are chosen among spawnable mobs
rascalSpawnWeightSpawn weightSets how frequently rascals are chosen among spawnable mobs
maulerBadlandsSpawnWeightSpawn weight in badlands biomeSets how frequently maulers are chosen among spawnable mobs in badlands
maulerDesertSpawnWeightSpawn weight in desert biomeSets how frequently maulers are chosen among spawnable mobs in deserts
maulerSavannaSpawnWeightSpawn weight in savanna biomeSets how frequently maulers are chosen among spawnable mobs in savanna
copperGolemWorkstationStructureWeightWorkstation structure spawn weightSets how often copper golem workstation structures generate in the world

Other settings in this file

15 more options the mod ships without its own description. Names are taken straight from the config file.

  • friendsandfoes:friendsandfoesFriends&Foes
  • beekeeper
  • copper_golem
  • crab
  • general
  • glare
  • iceologer
  • illusioner
  • mauler
  • mobs
  • moobloom
  • rascal
  • tuff_golem
  • wildfire
  • zombie_horse

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