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Handling Souls, Experience, and Containment

Java EditionModGuides 13FAQ 12Items 131Blocks 122Mobs 4World generation 4Recipes 163Dependencies 2Related mods 60
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Contents (6)
  1. Collecting Souls
  2. Storing Experience
  3. Containment and Catchers
  4. Arcane Skulls and Relics
  5. Next guides
  6. More in this wiki

Collecting Souls

Corrupt Soul is the key soul item. It feeds into Deorum Soul Lantern and other dark recipes. Gather Corrupt Soul from soul-related sources as you explore, and store it separately from your building materials so you do not accidentally spend it.

Storing Experience

Condensed Experience lets you bank the experience you gain while mining, smelting, and fighting. Craft it, carry it, and use it to retrieve stored experience when you need to enchant or repair. This is especially useful around a Clibano Core setup, where smelting generates experience continuously.

Containment and Catchers

Quantum Catchers come in several colors: Black Quantum Catcher, Blue Quantum Catcher, Brown Quantum Catcher, and Cyan Quantum Catcher. Use them to capture and transport entities. Containment Capsule is the general-purpose containment item for holding what you catch. Boss Catcher is the specialized version for boss entities — bring it when you plan to relocate a boss rather than fight it in place.

Arcane Skulls and Relics

Aurealic Obsidian Skull, Cracked Obsidian Skull, and Arcane Dragon Egg are display or ritual items. Artisan Relic, Divine Pact, Crescent Moon, Dark Matter, Dark Nether Star, and Corrupti Dust are the mod's rare materials — hold onto every one you find, because they gate the highest-tier recipes. Aureal Bottle and Aureal Tank store Aureal, while Aureal Wardstone is a protective block. Keep these in a dedicated vault separate from your building stock.