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Grinding Mobs
Place a
Mob Grinder where mobs can reach it. Supply it with energy through your
Energy Pylon network. The
Mob Grinder damages mobs in its area and produces drops. Combine it with an
Entity Detector or
Advanced Entity Detector to emit a redstone signal when mobs are present, so you can trigger the grinder only when needed.
Moving Items and Players
Use a Draconium Chest for bulk storage. Move items with a
Dislocator or
Advanced Dislocator — these teleport items or entities to a linked destination. Place a
Dislocator Receptacle at the destination to receive what the
Dislocator sends. A
Dislocator Pedestal holds a
Dislocator for repeated use.
For player travel, the
Advanced Dislocator stores multiple destinations. The
Dislocation Normalization Field Projector prevents unwanted teleportation interference in an area.
Sorting and Control
Use a
Flux Gate to move items between inventories and a
Fluid Gate for fluids. A
Potentiometer converts redstone signal strength into a controllable output for gating machines. A
Rain Sensor and
Celestial Manipulator let you control weather, which is useful when mob spawning depends on it.
For collection, install an
Ender Collection Module on a tool so drops go straight to your inventory. Use a
Crystal Binder to link crystals to your network, and an
Energy Transfuser to charge items from the network. A
Disenchanter strips enchantments from gear, and a
Draconium Infused Obsidian block serves as a durable building material around these setups.












