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Domestication Innovation Whitelist Wiki › Guides › Formatting Animal Identifiers in the Entity Types List

Formatting Animal Identifiers in the Entity Types List

Using Standard Game Names

Domestication Innovation Whitelist Mod requires standard entity identifiers in its configuration file. Using informal names like "Wolf" or "Cat" will not work; the filter relies on exact internal game names to detect valid targets.

When writing entries for the entity_types list:

  • Use the full namespace and entity name, such as minecraft:wolf or minecraft:cat.
  • Keep all letters lowercase.
  • Ensure exact spelling and proper colon placement between the namespace and the entity.

Updating the Configuration File

To insert these names into your configuration:

1. Open the settings file for the mod.

2. Locate the entity_types option.

3. Type the exact names of the animals you want to control into the list.

4. Check your black_list_mode setting to ensure the list acts as intended (false for an approval list of allowed animals, or true for a blocklist of denied animals).

5. Save the file.

Once saved, the Collar tag item will accurately recognize the configured mobs according to your chosen mode.