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Death Keeper Grave Stones Wiki › Guides › Setting Up Mob Graves and Nearby Grave Merging

Setting Up Mob Graves and Nearby Grave Merging

Controlling Which Mobs Drop Graves

Players are not the only entities that can leave graves behind. By default, defeated villagers and wandering traders also place their drops inside gravestones.

1. Open the mod's configuration file inside your config folder and locate EntitiesGraves.

2. Edit the whitelist—which defaults to ["minecraft:player", "minecraft:villager", "minecraft:wandering_trader"]—by adding or removing entity IDs inside quotation marks, separated by commas.

3. If you want text displayed above non-player graves so players can see what died there, change NonPlayerGraveTitles from false to true.

Managing Nearby Grave Merging

Dying repeatedly in the same cave or boss arena will not clutter the floor with blocks. When you die near an existing grave, your drops merge directly into the nearby grave.

  • To expand or shrink the merge radius, edit GraveMaxDistance in the configuration file. The default distance is 5 blocks, with a supported range from 1 to 256.
  • If you prefer every death to place its own separate gravestone regardless of how close another grave is, set GraveMerging to false.