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Damage Vignette Wiki › Guides › Playing on Multiplayer Servers with Damage Vignette Mod

Playing on Multiplayer Servers with Damage Vignette Mod

Damage Vignette Mod operates exclusively on the client side. Because it only reacts to your own character taking damage and draws an overlay on your local screen, it requires zero server-side support to function in multiplayer.

Joining Vanilla and Modded Servers

1. Launch your game client with Damage Vignette Mod active in your local setup.

2. Open the Multiplayer menu from the title screen and connect to any server as usual.

3. Play normally in survival minigames, PvP arenas, or cooperative worlds; the screen edge vignette will trigger automatically whenever the server registers damage on your player.

Because the mod only alters local visual feedback and does not add blocks, items, or gameplay mechanics, other players do not need the mod installed to play alongside you. Your custom vignette color and opacity settings carry over seamlessly from singleplayer into any multiplayer session.

Managing Dedicated Server Files

If you host your own multiplayer world or manage a dedicated server pack for friends, keep Damage Vignette Mod strictly in each player's personal client folder. Do not place it inside a dedicated server's mods directory, as client-only visual mods have no screen to render on a server environment. Players who want the hurt indicator can enable it locally, while those who prefer vanilla visuals can join the exact same server without it.