Custom Fov Wiki › Guides › Filtering Vanilla and Modded FoV Effects
Filtering Vanilla and Modded FoV Effects
When playing with multiple mods, field of view shifts can come from standard game mechanics as well as custom modded abilities. Custom FoV Mod allows you to choose which sources are permitted to change your screen.
Choosing an FoV Effect Mode
To filter which camera shifts are processed by your client:
1. Open the mod's configuration file.
2. Locate the FoV Effect Mode option.
3. Select one of the four available modes:
- All field of view changes: Permits both vanilla actions and other modded effects to alter your FoV.
- Only vanilla field of view changes: Keeps standard game zoom (such as drawing bows or sprinting) while blocking FoV shifts added by other mods.
- Only modded field of view changes: Suppresses vanilla zooming while allowing third-party mod effects to function.
- No field of view changes at all: Completely blocks all zoom transitions from every source.
Applying the Changes
1. Save the configuration file after entering your chosen mode.
2. Restart the game client or reload your settings.
Because this mod functions client-side, your chosen mode applies to both single-player worlds and multiplayer servers without needing server-side support.