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Culinary Motion Expression Wiki › Guides › How to Trigger Custom Food Eating Animations

How to Trigger Custom Food Eating Animations

Starting the Eating Motion

Instead of playing the standard vanilla chewing sequence, Culinary Motion Expression Mod plays detailed, food-specific eating animations directly from your first-person point of view.

To view and use these custom motions:

1. Place a meal or dish into your main hand (such as food items added by Kaleidoscope Cookery).

2. Look away from interactive blocks and right-click the air, or press the dedicated animation key, which defaults to U.

3. Keep your hand active to watch the complete motion sequence, such as using utensils like chopsticks or forks, or consuming handheld skewers and bowls.

Perspective and Visual Feedback

The mod provides full visual motion feedback in first-person view, allowing you to clearly see your character interacting with individual dishes. If you use visual perspective or avatar mods, this mod works seamlessly alongside both Yes Steve Model and First-person Model to maintain consistent character animations while eating.