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Troubleshooting Desynced or Missing Particle Displays

If you are playing on a multiplayer world and notice that custom particle displays are missing, flickering, or only visible to certain players, the underlying network communication may be disrupted.

Check for Server-Side Installation

Because CooParticlesAPI is responsible for handling network packages and syncing effects across users, it must be installed on both sides of the connection:

1. Confirm that the server has CooParticlesAPI loaded in its mods folder.

2. Confirm that every player joining the server has the mod loaded in their local client mods folder.

3. If a player is missing the mod, they will not receive the custom data packages, causing visual effects to desync between users.

Verifying Dependent Mods

CooParticlesAPI does not create standalone particle shows on its own; it runs silently in the background when called by other mods. If you see no custom particles anywhere in the world:

  • Ensure you have installed the specific gameplay or magic mods that actually call CooParticlesAPI.
  • Check that the dependent mod itself is enabled and functioning.
  • Ensure you are not mistaking normal visual settings for network errors; particles must be actively triggered by a compatible mod before the API displays them.