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How to Change Damage Tint Colors on Players and Armor

Tracking when attacks land in fast-paced fights relies heavily on the red flash entities show when taking damage. Cookey Mod lets you customize this hit feedback and extend it onto worn armor so hits are easier to read against dark backgrounds or enchanted gear.

Customizing the Damage Tint Color

When a mob or player takes damage in vanilla Minecraft, their model flashes a fixed red color. You can alter this tint through Cookey Mod's visual tweaks to make successful hits stand out clearly.

1. Open the Cookey Mod settings screen and navigate to the visual tweaks category.

2. Select the damage tint color setting.

3. Adjust the color controls to pick a shade that contrasts well with your environment or resource pack.

4. Test the new color by hitting a mob or training partner in game to verify visibility.

Turning On Armor Damage Tint

In standard Minecraft, when an armored player takes a hit, their underlying skin flashes while their chestplate, leggings, boots, and helmet remain unaffected—making hits very hard to spot on fully geared opponents.

1. Go back into Cookey Mod's visual tweaks menu.

2. Enable the armor damage tint option.

3. Engage an armored mob or player in combat; their worn armor pieces will now flash with your chosen damage tint right alongside their character model whenever they take damage.