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Configurable Mob Potion Effects Wiki › Guides › Assigning Permanent Potion Effects to Mobs

Assigning Permanent Potion Effects to Mobs

You can grant any mob a constant, passive potion effect—such as granting slimes high-level Speed or making specific mobs invisible.

Configuring permanent effects

1. Navigate to your server or game instance folder.

2. Open the directory located at ./config/configurablemobpotioneffects/.

3. Open the permanenteffects.txt file using any text editor.

4. Browse through the auto-generated list to find the target mob and the potion effect you wish to assign. By default, all entities and effects are set to level 0.

5. Adjust the effect level from 0 to your desired tier (for example, setting Speed or Invisibility to make a mob faster or unseen).

6. Save and close permanenteffects.txt.

7. In-game, run the /cmpe reload command to instantly apply your changes without rebooting the server.

Because the mod is server-side and does nothing until you configure it, any mob left at level 0 will behave completely normally. Only the mobs and effects you modify in this file will receive passive buffs or debuffs.