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Cobblemon — Configuration

Java EditionModGuides 6FAQ 12Items 418Blocks 344Mobs 3Recipes 669Related mods 60

Every setting in the mod config file, with what it changes.

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OptionWhat it does
tooltipAdditional Exp. multiplier for Exp. calculation.No profiles animate
allow_experience_from_pvpControls whether players gain experience from defeating other players' Pokémon in PvP
allow_spectatingToggles whether players can spectate ongoing Pokémon battles
allow_starter_on_joinControls whether new players receive a starter Pokémon upon joining
alpha_pokemon_size_extra_large_multiplierAlpha Size Extra Large MultiplierSets the size multiplier for Alpha Pokémon with extra large hitboxes
alpha_pokemon_size_large_multiplierAlpha Size Large MultiplierSets the size multiplier for Alpha Pokémon with large hitboxes
alpha_pokemon_size_medium_multiplierAlpha Size Medium MultiplierSets the size multiplier for Alpha Pokémon with medium hitboxes
alpha_pokemon_size_small_multiplierAlpha Size Small MultiplierSets the size multiplier for Alpha Pokémon with small hitboxes
always_animateToggles whether Pokémon models always play idle animations
ambient_pokemon_cry_ticksAmbient Pokémon Cry TicksSets how often ambient Pokémon cries play in ticks
animate_battle_tilesToggles whether battle tile animations play during combat
animate_selectedToggles animation playing on the currently selected Pokémon in the party
announce_drop_itemsToggles chat announcements when Pokémon drop items
apple_leftovers_chanceSets chance for apples to leave leftovers after being eaten
auto_update_showdownToggles automatic updating of the Showdown battle data
automatic_righting_delaySets delay before fainted Pokémon automatically right themselves
award_experience_on_battle_lossAward Exp. on Battle LossToggles whether Pokémon gain experience when losing battles
award_experience_to_fainted_pokemonAward Exp. to Fainted PokémonToggles whether fainted Pokémon still receive battle experience
baby_pokemon_level_durationBaby Pokémon Level DurationSets how long baby Pokémon remain at baby level
baby_pokemon_size_multiplierBaby Pokémon Minimum SizeSets minimum size multiplier for baby Pokémon models
base_apricorn_tree_generation_chanceSets base chance for apricorn trees to generate
battle_pvp_max_distanceSets max distance for initiating PvP battles
battle_spectate_max_distanceSets max distance for spectating battles
battle_wild_max_distanceSets max distance for initiating wild Pokémon battles
big_root_propagation_chanceSets chance for big roots to propagate to nearby blocks
capture_calculatorToggles the capture rate calculator display
data_monitor_alpha_rateSets the alpha Pokémon spawn rate shown in data monitor
data_monitor_shiny_rateSets the shiny Pokémon spawn rate shown in data monitor
debugToggles debug mode for development logging
default_box_countSets how many PC boxes players start with
default_drop_item_methodSets default method for how dropped items appear
default_faint_timerSets default time before fainted Pokémon revive
default_flee_distanceSets default distance wild Pokémon flee from players
default_key_itemsSets which key items players start with
default_pastured_pokemon_limitDefault Pastured Pokémon LimitSets default max Pokémon allowed in pasture
disable_rollToggles disabling the roll dodge mechanic
display_controls_duration_secondsDisplay Controls Overlay DurationSets how long the controls overlay displays
display_entity_labels_when_crouching_onlyToggles showing entity labels only while crouching
display_entity_level_labelToggles showing level labels above entities
display_entity_name_labelToggles showing name labels above entities
display_name_for_unknown_pokemonDisplay Name for Unknown PokémonSets the name shown for unidentified Pokémon
drops_after_death_animationToggles whether drops appear after the death animation finishes
enable_debug_keysToggles debug keybinds for testing
enable_in_flight_dismountingToggles dismounting flying Pokémon mid-flight
enable_spawningToggles whether Pokémon spawn naturally in the world
energy_root_chanceSets chance for energy roots to appear
experience_multiplierMultiplies experience gained from battles and other sources
experience_share_multiplierMultiplies experience shared to non-participating party Pokémon
export_spawn_configWrites the current spawn configuration to a file
export_starter_configWrites the current starter configuration to a file
faint_awaken_health_percentSets HP percentage restored when a fainted Pokémon awakens
despawner_far_distanceFar DistanceSets distance at which spawned Pokémon are despawned
fossil_machine_alpha_chanceSets chance for fossil machine revival to produce an alpha
fossil_machine_shiny_chanceSets chance for fossil machine revival to produce a shiny
heal_percentSets percentage of HP restored per natural healing tick
heal_timerSets seconds between each natural HP restoration tick
healingToggles whether Pokémon naturally heal over time
hide_unimplemented_pokemon_in_the_pokedexHide Unimplemented Pokémon in the PokédexHides Pokémon not yet implemented from the Pokédex
honey_slather_alpha_chanceSets chance for honey slather encounters to be alpha
honey_slather_shiny_chanceSets chance for honey slather encounters to be shiny
infinite_healer_chargeToggles whether healers never run out of charge
infinite_ride_staminaToggles whether riding Pokémon never exhaust stamina
infinite_tm_usesToggles whether TMs can be used unlimited times
invert_pitchToggles inverting pitch controls for riding Pokémon
invert_rollToggles inverting roll controls for riding Pokémon
invert_yawToggles inverting yaw controls for riding Pokémon
lucky_egg_multiplierMultiplies experience gained while holding a Lucky Egg
summary_pokemon_follow_cursorMake Pokémon Follow CursorToggles whether summary screen Pokémon follows the cursor
despawner_max_age_ticksMax Age (Ticks)Sets maximum age in ticks before spawned Pokémon despawn
max_dynamax_levelSets maximum Dynamax level Pokémon can reach
max_healer_chargeSets maximum charge a healer can hold
max_inserted_fossil_itemsSets how many fossil items can be inserted into a fossil machine at once
max_nearby_blocks_horizontal_rangeLimits horizontal block search radius for nearby block checks
max_nearby_blocks_vertical_rangeLimits vertical block search radius for nearby block checks
max_pokedex_scanning_detection_rangeMax Pokédex Scanning Detection RangeSets how far the Pokédex can detect Pokémon to scan
max_pokemon_friendshipMax Pokémon FriendshipCaps the maximum friendship value a Pokémon can reach
max_pokemon_levelMax Pokémon LevelCaps the maximum level a Pokémon can reach
max_roots_in_areaLimits how many roots can generate within a given area
max_vertical_correction_blocksLimits how many blocks spawn height can be corrected vertically
max_vertical_spaceSets the maximum vertical space allowed for spawn placement
maximum_spawning_zone_distance_from_playerSets the farthest distance from the player a spawning zone can be
maximum_spawns_per_passLimits how many Pokémon can spawn in a single spawn pass
despawner_min_age_ticksMin Age (Ticks)Sets minimum ticks a Pokémon must exist before despawning
minimum_distance_between_entitiesSets the minimum spacing required between spawned entities
minimum_level_range_maxSets the lowest allowed maximum for wild Pokémon level ranges
minimum_riding_scaleMinimum Pokémon Scale Modifier to RideSets the smallest Pokémon scale allowed for riding
minimum_spawning_zone_distance_from_playerSets the closest distance from the player a spawning zone can be
mongo_db_connection_stringSets the connection string used to reach the MongoDB database
mongo_db_database_nameSets which MongoDB database name is used for storage
despawner_near_distanceNear DistanceSets the distance at which nearby Pokémon are considered for despawning
never_animateDisables all portrait and profile animations entirely
on_entityToggles whether entity-based portraits animate
on_playerToggles whether player-based portraits animate
party_portrait_animationsToggles animation of party Pokémon portraits
passive_statusToggles display of a passive status indicator
passive_statusesConfigures which passive statuses are tracked or displayed
pasture_block_update_ticksSets how often pasture blocks update their state, in ticks
pasture_max_per_chunkLimits how many pasture blocks can exist per chunk
pasture_max_wander_distanceLimits how far Pokémon can wander from their pasture block
pc_profile_animationsToggles animation of Pokémon profiles in the PC
world_spawning_blocklistPer-World Spawning BlocklistLists worlds where Pokémon spawning is disabled
player_damage_pokemonPlayer Damage PokémonSets whether players can damage Pokémon in battle
poke_snack_pokemon_per_chunkPoké Snack Pokémon per ChunkLimits how many Pokémon Poké Snacks can spawn per chunk
pokemon_intrinsic_size_maxPokémon Intrinsic Size MaxSets the maximum intrinsic size value a Pokémon can have
pokemon_intrinsic_size_minPokémon Intrinsic Size MinSets the minimum intrinsic size value a Pokémon can have
pokemon_per_chunkPokémon per ChunkLimits how many Pokémon can spawn per chunk
pokemon_save_interval_secondsPokémon Save Interval SecondsSets how often Pokémon data is saved, in seconds
prevent_complete_party_depositBlocks depositing your last party Pokémon into storage
prompt_starter_once_onlyShows the starter selection prompt only once per player
remember_riding_cameraKeeps your camera angle when dismounting a ridden Pokémon
save_pokemon_to_worldSave Pokémon to WorldSaves Pokémon data into the world save file
seconds_to_charge_healing_machineSeconds to Fully Charge a Healing MachineSets how long a Healing Machine takes to fully charge
shiny_notice_particles_distanceSets how far shiny notice particles are visible
shiny_rateSets the chance multiplier for Pokémon spawning shiny
spawning_zone_diameterSets the diameter of the area where Pokémon spawn around you
spawning_zone_heightSets the vertical range where Pokémon spawn around you
summary_profile_animationsToggles animated Pokémon models in the summary screen
swap_x_and_y_axesSwaps the X and Y input axes for controls
tera_type_rateSets the chance a spawned Pokémon has a Tera type
third_person_view_bobbingToggles camera bobbing while in third-person view
ticks_between_spawn_attemptsSets how many ticks pass between each Pokémon spawn attempt
trade_max_distanceSets the maximum distance allowed between players trading Pokémon
unlock_all_move_dex_moves_by_defaultUnlock All MovesUnlocks all Move Dex moves for players by default
walking_in_battle_animationsToggles walking animations playing during battle animations
x_axis_sensitivitySets how much camera turns horizontally per mouse movement
y_axis_sensitivitySets how much camera turns vertically per mouse movement

Other settings in this file

12 more options the mod ships without its own description. Names are taken straight from the config file.

  • battles
  • interface
  • pokedexPokédex
  • reset
  • riding
  • search_configurations
  • starter
  • starters
  • storage
  • storage_format
  • to_inventory
  • world

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