Get the files on 9Minecraft
| Option | What it does |
|---|---|
tooltipAdditional Exp. multiplier for Exp. calculation. | No profiles animate |
allow_experience_from_pvp | Controls whether players gain experience from defeating other players' Pokémon in PvP |
allow_spectating | Toggles whether players can spectate ongoing Pokémon battles |
allow_starter_on_join | Controls whether new players receive a starter Pokémon upon joining |
alpha_pokemon_size_extra_large_multiplierAlpha Size Extra Large Multiplier | Sets the size multiplier for Alpha Pokémon with extra large hitboxes |
alpha_pokemon_size_large_multiplierAlpha Size Large Multiplier | Sets the size multiplier for Alpha Pokémon with large hitboxes |
alpha_pokemon_size_medium_multiplierAlpha Size Medium Multiplier | Sets the size multiplier for Alpha Pokémon with medium hitboxes |
alpha_pokemon_size_small_multiplierAlpha Size Small Multiplier | Sets the size multiplier for Alpha Pokémon with small hitboxes |
always_animate | Toggles whether Pokémon models always play idle animations |
ambient_pokemon_cry_ticksAmbient Pokémon Cry Ticks | Sets how often ambient Pokémon cries play in ticks |
animate_battle_tiles | Toggles whether battle tile animations play during combat |
animate_selected | Toggles animation playing on the currently selected Pokémon in the party |
announce_drop_items | Toggles chat announcements when Pokémon drop items |
apple_leftovers_chance | Sets chance for apples to leave leftovers after being eaten |
auto_update_showdown | Toggles automatic updating of the Showdown battle data |
automatic_righting_delay | Sets delay before fainted Pokémon automatically right themselves |
award_experience_on_battle_lossAward Exp. on Battle Loss | Toggles whether Pokémon gain experience when losing battles |
award_experience_to_fainted_pokemonAward Exp. to Fainted Pokémon | Toggles whether fainted Pokémon still receive battle experience |
baby_pokemon_level_durationBaby Pokémon Level Duration | Sets how long baby Pokémon remain at baby level |
baby_pokemon_size_multiplierBaby Pokémon Minimum Size | Sets minimum size multiplier for baby Pokémon models |
base_apricorn_tree_generation_chance | Sets base chance for apricorn trees to generate |
battle_pvp_max_distance | Sets max distance for initiating PvP battles |
battle_spectate_max_distance | Sets max distance for spectating battles |
battle_wild_max_distance | Sets max distance for initiating wild Pokémon battles |
big_root_propagation_chance | Sets chance for big roots to propagate to nearby blocks |
capture_calculator | Toggles the capture rate calculator display |
data_monitor_alpha_rate | Sets the alpha Pokémon spawn rate shown in data monitor |
data_monitor_shiny_rate | Sets the shiny Pokémon spawn rate shown in data monitor |
debug | Toggles debug mode for development logging |
default_box_count | Sets how many PC boxes players start with |
default_drop_item_method | Sets default method for how dropped items appear |
default_faint_timer | Sets default time before fainted Pokémon revive |
default_flee_distance | Sets default distance wild Pokémon flee from players |
default_key_items | Sets which key items players start with |
default_pastured_pokemon_limitDefault Pastured Pokémon Limit | Sets default max Pokémon allowed in pasture |
disable_roll | Toggles disabling the roll dodge mechanic |
display_controls_duration_secondsDisplay Controls Overlay Duration | Sets how long the controls overlay displays |
display_entity_labels_when_crouching_only | Toggles showing entity labels only while crouching |
display_entity_level_label | Toggles showing level labels above entities |
display_entity_name_label | Toggles showing name labels above entities |
display_name_for_unknown_pokemonDisplay Name for Unknown Pokémon | Sets the name shown for unidentified Pokémon |
drops_after_death_animation | Toggles whether drops appear after the death animation finishes |
enable_debug_keys | Toggles debug keybinds for testing |
enable_in_flight_dismounting | Toggles dismounting flying Pokémon mid-flight |
enable_spawning | Toggles whether Pokémon spawn naturally in the world |
energy_root_chance | Sets chance for energy roots to appear |
experience_multiplier | Multiplies experience gained from battles and other sources |
experience_share_multiplier | Multiplies experience shared to non-participating party Pokémon |
export_spawn_config | Writes the current spawn configuration to a file |
export_starter_config | Writes the current starter configuration to a file |
faint_awaken_health_percent | Sets HP percentage restored when a fainted Pokémon awakens |
despawner_far_distanceFar Distance | Sets distance at which spawned Pokémon are despawned |
fossil_machine_alpha_chance | Sets chance for fossil machine revival to produce an alpha |
fossil_machine_shiny_chance | Sets chance for fossil machine revival to produce a shiny |
heal_percent | Sets percentage of HP restored per natural healing tick |
heal_timer | Sets seconds between each natural HP restoration tick |
healing | Toggles whether Pokémon naturally heal over time |
hide_unimplemented_pokemon_in_the_pokedexHide Unimplemented Pokémon in the Pokédex | Hides Pokémon not yet implemented from the Pokédex |
honey_slather_alpha_chance | Sets chance for honey slather encounters to be alpha |
honey_slather_shiny_chance | Sets chance for honey slather encounters to be shiny |
infinite_healer_charge | Toggles whether healers never run out of charge |
infinite_ride_stamina | Toggles whether riding Pokémon never exhaust stamina |
infinite_tm_uses | Toggles whether TMs can be used unlimited times |
invert_pitch | Toggles inverting pitch controls for riding Pokémon |
invert_roll | Toggles inverting roll controls for riding Pokémon |
invert_yaw | Toggles inverting yaw controls for riding Pokémon |
lucky_egg_multiplier | Multiplies experience gained while holding a Lucky Egg |
summary_pokemon_follow_cursorMake Pokémon Follow Cursor | Toggles whether summary screen Pokémon follows the cursor |
despawner_max_age_ticksMax Age (Ticks) | Sets maximum age in ticks before spawned Pokémon despawn |
max_dynamax_level | Sets maximum Dynamax level Pokémon can reach |
max_healer_charge | Sets maximum charge a healer can hold |
max_inserted_fossil_items | Sets how many fossil items can be inserted into a fossil machine at once |
max_nearby_blocks_horizontal_range | Limits horizontal block search radius for nearby block checks |
max_nearby_blocks_vertical_range | Limits vertical block search radius for nearby block checks |
max_pokedex_scanning_detection_rangeMax Pokédex Scanning Detection Range | Sets how far the Pokédex can detect Pokémon to scan |
max_pokemon_friendshipMax Pokémon Friendship | Caps the maximum friendship value a Pokémon can reach |
max_pokemon_levelMax Pokémon Level | Caps the maximum level a Pokémon can reach |
max_roots_in_area | Limits how many roots can generate within a given area |
max_vertical_correction_blocks | Limits how many blocks spawn height can be corrected vertically |
max_vertical_space | Sets the maximum vertical space allowed for spawn placement |
maximum_spawning_zone_distance_from_player | Sets the farthest distance from the player a spawning zone can be |
maximum_spawns_per_pass | Limits how many Pokémon can spawn in a single spawn pass |
despawner_min_age_ticksMin Age (Ticks) | Sets minimum ticks a Pokémon must exist before despawning |
minimum_distance_between_entities | Sets the minimum spacing required between spawned entities |
minimum_level_range_max | Sets the lowest allowed maximum for wild Pokémon level ranges |
minimum_riding_scaleMinimum Pokémon Scale Modifier to Ride | Sets the smallest Pokémon scale allowed for riding |
minimum_spawning_zone_distance_from_player | Sets the closest distance from the player a spawning zone can be |
mongo_db_connection_string | Sets the connection string used to reach the MongoDB database |
mongo_db_database_name | Sets which MongoDB database name is used for storage |
despawner_near_distanceNear Distance | Sets the distance at which nearby Pokémon are considered for despawning |
never_animate | Disables all portrait and profile animations entirely |
on_entity | Toggles whether entity-based portraits animate |
on_player | Toggles whether player-based portraits animate |
party_portrait_animations | Toggles animation of party Pokémon portraits |
passive_status | Toggles display of a passive status indicator |
passive_statuses | Configures which passive statuses are tracked or displayed |
pasture_block_update_ticks | Sets how often pasture blocks update their state, in ticks |
pasture_max_per_chunk | Limits how many pasture blocks can exist per chunk |
pasture_max_wander_distance | Limits how far Pokémon can wander from their pasture block |
pc_profile_animations | Toggles animation of Pokémon profiles in the PC |
world_spawning_blocklistPer-World Spawning Blocklist | Lists worlds where Pokémon spawning is disabled |
player_damage_pokemonPlayer Damage Pokémon | Sets whether players can damage Pokémon in battle |
poke_snack_pokemon_per_chunkPoké Snack Pokémon per Chunk | Limits how many Pokémon Poké Snacks can spawn per chunk |
pokemon_intrinsic_size_maxPokémon Intrinsic Size Max | Sets the maximum intrinsic size value a Pokémon can have |
pokemon_intrinsic_size_minPokémon Intrinsic Size Min | Sets the minimum intrinsic size value a Pokémon can have |
pokemon_per_chunkPokémon per Chunk | Limits how many Pokémon can spawn per chunk |
pokemon_save_interval_secondsPokémon Save Interval Seconds | Sets how often Pokémon data is saved, in seconds |
prevent_complete_party_deposit | Blocks depositing your last party Pokémon into storage |
prompt_starter_once_only | Shows the starter selection prompt only once per player |
remember_riding_camera | Keeps your camera angle when dismounting a ridden Pokémon |
save_pokemon_to_worldSave Pokémon to World | Saves Pokémon data into the world save file |
seconds_to_charge_healing_machineSeconds to Fully Charge a Healing Machine | Sets how long a Healing Machine takes to fully charge |
shiny_notice_particles_distance | Sets how far shiny notice particles are visible |
shiny_rate | Sets the chance multiplier for Pokémon spawning shiny |
spawning_zone_diameter | Sets the diameter of the area where Pokémon spawn around you |
spawning_zone_height | Sets the vertical range where Pokémon spawn around you |
summary_profile_animations | Toggles animated Pokémon models in the summary screen |
swap_x_and_y_axes | Swaps the X and Y input axes for controls |
tera_type_rate | Sets the chance a spawned Pokémon has a Tera type |
third_person_view_bobbing | Toggles camera bobbing while in third-person view |
ticks_between_spawn_attempts | Sets how many ticks pass between each Pokémon spawn attempt |
trade_max_distance | Sets the maximum distance allowed between players trading Pokémon |
unlock_all_move_dex_moves_by_defaultUnlock All Moves | Unlocks all Move Dex moves for players by default |
walking_in_battle_animations | Toggles walking animations playing during battle animations |
x_axis_sensitivity | Sets how much camera turns horizontally per mouse movement |
y_axis_sensitivity | Sets how much camera turns vertically per mouse movement |
Other settings in this file
12 more options the mod ships without its own description. Names are taken straight from the config file.
- battles
- interface
- pokedexPokédex
- reset
- riding
- search_configurations
- starter
- starters
- storage
- storage_format
- to_inventory
- world
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