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Blockbuster Model System

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Blockbuster features a robust custom model engine. It supports importing external 3D models to be used as Actors, props, or equipment.

  • Supported Formats: OBJ (Wavefront), JSON (Minecraft standard), and MagicaVoxel (VOX).
  • Model Editor: Accessible via the Dashboard, the Model Editor allows players to adjust limb rotations, scale, textures, and animations for custom models.
  • Skin Manager: A built-in tool to manage and assign skins to models without restarting the game. Skins are stored in the config/blockbuster/skins/ directory.