How to Set Up Cape Physics with the Elytra Physics Mod
If you use the Elytra Physics mod alongside Batman Capes Mod, you need to update a configuration file so the fabric swings and bounces naturally when you walk.
Editing the Configuration File
Without adding the custom rendering layer to your config, the physics mod will not recognize the new cape models. Follow these steps to link them:
1. Close Minecraft if it is currently running.
2. Open your Minecraft game directory and open the config folder.
3. Locate the elytra-physics-config.json file and open it in any plain text editor (such as Notepad).
4. Find the inject_layers array inside the file and add the Batman cape layer string so it matches the following structure:
`json
{
"inject_layers": [
"com.allium.batmancapes.client.renderer.layer.BatmanCapeElytraLayer"
]
}
`
If you already have other entries inside the inject_layers brackets, place a comma after the previous line before pasting the new entry.
Applying the Changes
Save and close elytra-physics-config.json, then launch Minecraft. Equip any of the Batman capes and switch to third-person view (F5 by default) to confirm that the cape now swings and bounces with full cloth physics as you move.