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Building and Powering Sourcelinks

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Contents (3)
  1. The Four Sourcelinks
  2. Feeding Source Into Devices
  3. Practical Setup

Sourcelinks generate the source energy that powers Ars Nouveau devices. There are four types, each fed by a different activity.

The Four Sourcelinks

Craft each at the Enchanting Apparatus. Place the Sourcelink near the activity it reacts to, not just anywhere — an Agronomic Sourcelink in a stone room produces nothing.

Feeding Source Into Devices

Sourcelinks output source that nearby machines consume. Devices that need source include:

Place the Sourcelink within range of the device you want to power. If a device isn't running, move the Sourcelink closer or check that its triggering activity is actually happening.

Practical Setup

For an Agronomic Sourcelink, plant a dense field of fast-growing crops right next to it. For an Alchemical Sourcelink, run a brewing stand continuously. For a Mycelial Sourcelink, keep a mushroom farm adjacent. For a Vitalic Sourcelink, pen animals nearby. Build the Sourcelink first, then build the farm around it.