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The Temple is inhabited by over 100 custom enemies and several powerful bosses. Enemies scale in difficulty as the player progresses through waves and enters New Game Plus (NG+).
NPCs
- The Librarian: Manages spell knowledge and lore.
- The Blacksmith: Found at the Anvil of Destiny; assists with wand modifications.
- The Alchemist: Provides flasks and alchemic guidance.
- Master of Companions: Manages familiars (e.g., wolves) whose damage scales with the player's bolt damage.
Bosses
Bosses appear at key intervals (typically every 5 waves). They feature 'clear and creative' attack patterns, often involving bullet-hell elements. Notable encounters include variants that can double their attacks in higher difficulty settings.
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