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Landing on different spaces is the primary way players interact with the board.
| Space Type | Color | Effect |
|---|---|---|
| Blue Space | Blue | Grants the player +3 coins. |
| Red Space | Red | Deducts 3 coins from the player. |
| Item Space | Green | Opens a chest containing a random item. |
| Equipment Space | Purple | Allows the player to obtain or upgrade Equipment. |
| Star Space | Beacon | Allows the player to buy a Star (usually for 20 coins). |
| Event Space | Green (?) | Triggers a board-specific event (e.g., changing paths). |
| Duel Space | Crossed Swords | Forces a 1v1 minigame between two players. |
| Battle Space | Lightning | Initiates a 4-player minigame where players wager coins. |
| Bowser Space | Red/Face | Triggers a negative event from Bowser. |
| Bank Space | Yellow/Bag | Deposit or withdraw coins based on passing or landing. |
Last 5 Turns Event
When only five turns remain, a special event occurs that can drastically shift the game's balance. Possible effects include: * Stars costing only 5 coins for the remainder of the game. * Swapping coin totals between the first and last place players. * Giving the player in last place a massive coin bonus (e.g., 40 coins). * Shuffling all players' items.
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