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Rabbit

Mobs & entity

The Rabbit is a passive animal that spawns naturally in 13 biomes, including Cherry Grove, Dappled Forest, Desert, Flower Forest, and Grove. A spawn egg for it also exists.

Players hunt rabbits for the items they drop when killed: Rabbit Hide, Raw Rabbit, and Rabbit's Foot.

Contents (9)
  1. Animations
  2. Gallery
  3. Sounds
  4. Stats
  5. Advancements
  6. History
  7. Registry entry
  8. Related items
  9. See also

Animations

6 of these were recorded inside the running game, so the movement is the animation Mojang shipped rather than an imitation of it. Transparent background, free to download.

Rabbit, walking
WalkingDownload
Rabbit, running
RunningDownload
Rabbit, idle
IdleDownload
Rabbit, baby
BabyDownload
Rabbit, taking damage
Taking damageDownload
Rabbit, death
DeathDownload
Rabbit, variant: white
Variant: WhiteDownload
Rabbit, variant: black
Variant: BlackDownload
Rabbit, variant: black and white
Variant: Black and whiteDownload
Rabbit, variant: gold
Variant: GoldDownload
Rabbit, variant: salt and pepper
Variant: Salt and pepperDownload
Rabbit, the killer bunny
The Killer BunnyDownload

14 variants of this mob, each animated. Rendered here from the game’s own model and textures.

Rabbit, brown
Brown
Rabbit, gold
Gold
Rabbit, black
Black
Rabbit, black baby
Black baby
Rabbit, brown baby
Brown baby
Rabbit, gold baby
Gold baby
Rabbit, salt
Salt
Rabbit, salt baby
Salt baby
Rabbit, toast
Toast
Rabbit, toast baby
Toast baby
Rabbit, white
White
Rabbit, white baby
White baby
Rabbit, white splotched
White splotched
Rabbit, white splotched baby
White splotched baby

Sounds

5 sound events for this mob, 17 files in all. Where an event lists more than one file the game picks one at random. Volume, pitch and attenuation are the values the game declares in its own sounds.json.

EventSoundClosed captionIdentifierTranslation keyVolumePitchAttenuation
ambientRabbit squeaksentity.rabbit.ambientsubtitles.entity.rabbit.ambient0.25116
attackRabbit attacksentity.rabbit.attacksubtitles.entity.rabbit.attack1116
deathRabbit diesentity.rabbit.deathsubtitles.entity.rabbit.death0.5116
hurtRabbit hurtsentity.rabbit.hurtsubtitles.entity.rabbit.hurt0.5116
jumpRabbit hopsentity.rabbit.jumpsubtitles.entity.rabbit.jump0.1116

Stats

Mojang publishes these numbers in the Bedrock behaviour pack (bedrock-samples); the Java edition keeps them in code, not in any data file. Most values match across editions, but not all — treat them as the Bedrock figures.

Health points3
Movement speed0.3
Mob typerabbit, mob

Advancements

Advancements whose own criteria name this entry. Recipe-unlock entries are left out — they never appear on the player’s Advancements screen.

History

Worked out by reading the registry of every Minecraft build Mojang has published, in release order.

VersionDateWhat the files show
before 18w50a—Already in the game when Mojang’s data generator first shipped, in 18w50a (12 December 2018). The files do not say which earlier version added it.

Registry entry

Identifierminecraft:rabbit
Registryminecraft:entity_type

See also