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Mechanics and Energy System

Java EditionData PackGuides 3FAQ 10Related mods 60
Contents (3)
  1. Commands
  2. Next guides
  3. More in this wiki

The data pack utilizes a custom scoreboard-based energy system to track Energy Units (EU).

  1. Generation: Power is generated by Solar Panels (day), Wind Turbines (height-based), or Coal Generators (fuel-based).
  2. Transmission: Machines must be placed adjacent to each other or connected via Energy Cables to share power.
  3. Consumption: Each machine has a specific EU/tick cost. If the energy supply is insufficient, the machine will stall.
  4. Upgrades: Most machines have slots for "Speed Upgrades" (increases processing speed but raises energy cost) and "Efficiency Upgrades" (reduces energy cost).

Commands

  • /function mmaf:help: Displays an in-game guide for the data pack.
  • /function mmaf:give_all: (Admin only) Gives all custom items for testing purposes.
  • /trigger mmaf_energy: Displays the current energy level of the machine the player is looking at.