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Check That the Death Knights Balancing Datapack Is Active in Your World

If your Unholy spells feel the same as before, confirm the datapack is actually loaded. Datapacks work per world, so a pack enabled in one save may not be active in another.

Check with Commands

1. Open your world. You need cheats or operator permissions to run these commands.

2. Type /datapack list in chat. This shows the enabled and available datapacks.

3. If the balancing pack shows up under available but not enabled, turn it on with /datapack enable followed by the pack's name exactly as it appears in the list.

4. Run /reload so the changes apply without leaving the world.

Check In Game

After the pack is enabled, test the changes the description lists:

  • Lesser Festering Strike should become ready again much sooner, since its cooldown is halved.
  • Death Grip should come off cooldown faster than before.
  • Death Coil bolts should fly visibly faster.
  • Festering Strike should connect from a bit farther away.
  • Epidemic should deal a noticeable burst of damage on impact.

If Nothing Changed

  • Make sure the main Death Knights mod is installed. This pack only patches its spells and does nothing by itself.
  • Make sure you are testing in the same world where you enabled the pack.
  • On a server, the pack must be in the server's world. Adding it to your own singleplayer saves has no effect there.