Greg Tech Experimental FAQ
10 questions players actually ask, answered.
How do I start with Greg Tech Experimental if I'm new to the mod?
Begin by gathering basic materials and crafting simple machine casings and covers, then build your first steam turbine for reliable early-game power. Once you have steady energy production, you can expand into ore processing lines and more complex multiblock machines.
What's the difference between basic and giant multiblock machines?
Basic multiblock machines are smaller and require fewer resources to construct, while giant multiblock machines are larger structures that process items faster and more efficiently, making them better for high-volume production lines.
Why won't my machine turn on even though it has power?
Check that your machine is properly assembled (all blocks in the correct positions), that energy is actually reaching it through cables or pipes, and that you haven't missed any required covers or upgrades for that specific machine type.
How do I know if a recipe has changed from vanilla Minecraft?
Use the recipe viewing menu (usually accessible by hovering over items in your inventory) to see the current crafting recipe; Greg Tech Experimental changes many standard recipes to balance with its power systems and machine parts.
Can I use this mod with other tech mods like IndustrialCraft2?
Yes, Greg Tech Experimental is built as an extension of IndustrialCraft2, so the two mods work together seamlessly; however, compatibility with other tech mods depends on whether they share overlapping systems.
What's the best way to store large amounts of power?
Build a Lapotronic Unit Battery Array, which provides massive energy storage capacity and can be scaled up by connecting multiple units together for even larger bases.
How do I pump water or other fluids efficiently?
Use the mod's advanced pump, which has a larger reach than vanilla pumps and can drain entire lakes; connect it to pipes and tanks to move fluids around your base.
Do I need to worry about performance with lots of multiblock machines?
The mod has been updated with cleaner code to run smoothly, but building extremely large numbers of active machines will still impact performance; optimize by using efficient designs and avoiding unnecessary processing.
Can the teleporter move items or just players and animals?
The teleporter is designed to move players and animals across the map; for moving items, you'll need to use pipes and fluid/item transport systems instead.
What should I do if a machine isn't accepting input or outputting items?
Verify that your pipes or item conduits are connected to the correct input/output faces of the machine, check that the machine has power, and ensure the receiving chest or tank has space available.