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Eugenes 3D Stuffs Resource Pack Wiki › Guides › Combining Eugene's 3D Stuffs with Other Resource Packs

Combining Eugene's 3D Stuffs with Other Resource Packs

Resource Pack Load Order

When using multiple resource packs, load order determines which textures and models take priority:

1. Open Options → Resource Packs

2. In the Selected column, drag Eugene's 3D Stuffs to control its priority

3. Packs lower in the list override packs higher up

4. Position Eugene's 3D Stuffs based on your preference:

  • Lower (higher priority) if you want 3D models to always show
  • Higher (lower priority) if another pack's items should take precedence

Avoiding Conflicts

Resource packs that modify item models or textures may conflict with Eugene's 3D Stuffs:

  • Test by toggling packs on/off to identify conflicts
  • Some packs are designed to work together; check descriptions
  • If items appear broken or missing, try reordering packs

Texture Compatibility

Eugene's 3D Stuffs preserves vanilla textures while adding depth. If you use texture-replacement packs, both can coexist—the 3D models will use the new textures from the other pack. Reload resources (F3 + T) after changing pack order to apply changes.