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Defined PBR Texture Pack Wiki

Defined PBR Texture Pack Wiki & Guide

Bedrock & PEShader
wiki.9minecraft.net/defined-pbr-shaders-mcpe/

Defined PBR Texture Pack is a Vanilla Ray Tracing resource pack with PBR textures that faithfully enhance the originals, and fixes for all entity rendering bugs! Defined PBR creates the definitive vanilla RTX experience.

Guides

Step-by-step, in-game.

Frequently asked questions

Why isn't Ray Tracing turning on when I activate Defined PBR?
Defined PBR requires you to manually toggle the Ray Tracing setting inside your Video Settings menu after activating the pack in Global Resources. If the toggle is greyed out, ensure you are playing on Windows with a hardware-capable ray tracing graphics card.
How do I use the addon packs like Glowing Ores or Clear Water?
Activate the addon pack in your Global Resources or World Resource Packs list and place it directly above the main Defined PBR pack in the load order. Placing the addon on top ensures its specific textures override the base pack's defaults.
Can I use Defined PBR on Minecraft Java Edition or mobile?
No, Defined PBR is built specifically for the Bedrock Edition rendering engine on Windows. It requires desktop-grade ray tracing hardware and will not function on mobile devices, consoles, or Java Edition.
How do I change how the fog looks in my world?
You can customize the atmosphere by applying either the Cinematic Fog Pack Addon or the Subtle Fog Pack Addon above the base pack in your resource list. Only use one fog addon at a time so they do not conflict with each other.

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