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Visuality Texture Pack Mcpe Wiki › Guides › Use Visuality Particles to Confirm Your Hits in Nether Fights

Use Visuality Particles to Confirm Your Hits in Nether Fights

Three of Visuality's supported mobs live in the Nether: blazes, wither skeletons, and piglins. In a dim fortress, the particle each one gives off when attacked tells you clearly that your hit landed.

Fighting in a fortress

1. Bring a bow, a good melee weapon, and Fire Resistance if you have it.

2. Fight blazes from cover. When an arrow hits one, its particle appears, so you know the shot connected even at long range.

3. Wither skeletons blend into dark nether brick. Watch for the particle burst to confirm each sword swing landed, and back off between hits to avoid the Wither effect.

4. Light up corridors so particles stand out against the background.

Dealing with piglins

  • Wear at least one piece of gold armor so piglins stay neutral.
  • If a fight does start, attacking one piglin angers the others nearby. The particle shows which one you actually hit, which helps you focus on a single target.

Combat habits

  • Leave particle-producing mobs to last if you need to see clearly, because several bursts at once can clutter the screen.
  • Mobs outside Visuality's 12 show only the vanilla hit flash. Ghasts and magma cubes, for example, won't produce a Visuality particle.