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Using Shoulder View Comfortably in Combat and Building

Aiming in Combat

In shoulder view your crosshair sits off-center relative to the player, so aiming feels different from first-person. To land hits reliably, keep the camera offset modest so the crosshair stays near the center of your screen. When fighting, strafe so the camera side faces the target rather than the player's back. If you keep losing track of enemies, switch the camera to the opposite shoulder so the open side faces the threat.

Building and Placing Blocks

Placing blocks precisely is harder when the camera is offset, because the block you target depends on where the crosshair points, not where the player faces. For detailed building, either reduce the offset or temporarily toggle back to first-person using the mod's keybind. For large structures, shoulder view helps you see the shape of what you are building without switching perspectives constantly.

Managing Motion Sickness

Some players find the offset and smoothing disorienting. Lower the smoothing so the camera tracks your mouse tightly, reduce the offset, and consider disabling any head-bob or camera sway options in the config. Take breaks when mining or traveling, since the constant offset can strain your eyes over long sessions.