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Configuring Which Crops and Trees the Mod Affects

Finding and Editing the Config

After the mod generates its config file, open it with a plain text editor. You'll see sections for crops, logs, and tools. Each entry is a block or item ID. Add or remove IDs to control exactly what the mod harvests.

Adding Modded Crops

Locate the crop list. To make a new crop right-click harvestable, add its registry name (for example, the mod ID followed by the crop name). Save the file. Reload the world or restart the game so the mod reads the updated list. Test by right-clicking a mature version of that crop.

Adding Modded Logs

In the log list, add the block ID of any tree log you want to be felled. Once added, breaking the bottom log of that tree type while not sneaking will remove the whole tree. Remove an ID if you want that tree to behave normally.

Restricting Tools

If you only want axes to fell trees, keep the tool list limited to axes. Adding other tools lets players use them to trigger felling. Removing a tool means it will only break single blocks. Always back up your config before large edits so you can revert mistakes.