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Create a Working Economy and Collect Taxes

Setting Up Markets and Currency

Build market structures in your town to enable trading. Citizens and visiting traders will use these markets to buy and sell goods using V-Credits, the mod's currency. Open your Town Hall interface to set tax rates on citizen income and trade activity.

Managing Citizen Resources

Assign citizens to production jobs—they'll gather lumber, haul stone, work mines, and cook meals. These goods flow into your warehouses and can be traded or sold. Monitor your treasury through the Town Hall to see tax revenue accumulating.

Expanding Your Trade Empire

Open a bank account to store V-Credits safely. Purchase shares on your town's stock market to raise capital for expansion. Trade surplus goods with neighboring settlements or NPCs to grow your wealth.

Build additional production districts focused on specific resources. The more citizens you employ and the more goods they produce, the higher your tax income. Use profits to purchase vehicles for logistics and expand your territory through the Country Seller.