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Set Up Item and Fluid Recipes

Defining What Your Machine Does

After creating your machine's structure, you need to specify its recipes. Open your machine's configuration in the editor and navigate to the recipe management section.

Adding Inputs and Outputs

For each recipe, define:

  • Item inputs: Which items the machine accepts and how many
  • Fluid inputs: Liquids required (compatible with Create, Mekanism, Botania, and other tech mods)
  • Item outputs: What items are produced
  • Fluid outputs: Liquids the machine generates
  • Recipe ID: A unique identifier for this recipe

The mod handles energy consumption automatically if your machine uses it. You can create multiple recipes for a single machine—players will be able to select which recipe to run based on available materials. Test each recipe in-game to ensure inputs and outputs work correctly.