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Loot Integrations Moogs Voyager Soaring End Nether Structures Wiki › Guides › How to Make Loot Integrations Apply to Moog's Voyager, Soaring, End and Nether Structures

How to Make Loot Integrations Apply to Moog's Voyager, Soaring, End and Nether Structures

Confirm the addon is actually loading

Loot Integrations is a server-side loot-table replacement, so it does nothing on its own until the base Loot Integrations mod and the structure mods it patches are present on the server. Install the addon jar alongside Loot Integrations, then start the world and check the server log for the addon's load message. If the structures still spawn with their original loot, the addon is not being read — usually because it was dropped into the client mods folder while the world runs on a separate server, or because the structure mod's own loot tables are being overridden by another datapack loaded later.

Verify the loot in a test world

Create a throwaway creative world, locate one of the affected structures, and open a chest. Because the addon swaps the structure's loot table for a comparable vanilla table plus modded entries, you should see a wider spread of items than the structure mod ships by default — not just the mod's signature drops. If a chest looks untouched, that particular structure may not be covered by this addon, or its loot table is defined by a different mod that also patches it. Load order matters: whichever datapack or mod writes the loot table last wins.

Keep it server-side friendly

Because the addon is server-side only, players without it can still join and will simply receive whatever the server rolls. Do not add it to a client pack expecting new items to appear in JEI — the loot table changes live on the server, and the items themselves come from the mods already installed.