Adjust Lighting Brightness and Color
Open the Shader Configuration Menu
Access the Vivid Swift Lighting settings panel through your shader menu. This is where all visual adjustments are made.
Modify Brightness Levels
Look for brightness or exposure sliders. Increase these values to make your world brighter and colors more vivid. Decrease them if the shader makes your game too washed out or if you prefer darker, moodier lighting. Test changes in different times of day—morning, noon, and night lighting will respond differently.
Fine-Tune Color Saturation
Adjust color saturation or vibrancy settings to control how vivid block colors appear. Higher saturation makes grass greener and stone more distinct; lower saturation creates a more natural, muted palette.
Apply to Specific Lighting Conditions
Some settings may have separate controls for sunlight, moonlight, and ambient lighting. Adjust these independently to get the exact look you want. For example, you might want bright daytime colors but softer nighttime lighting.
Save your configuration when satisfied.