How to Check Water Movement and Depth Tinting
Inspecting Moving Water Surfaces
UC Shaders replaces static liquid looks with fluid wave motion across rivers and oceans:
1. Walk to the nearest natural body of water, such as a riverbank or an open beach.
2. Stand near the water's edge and watch the surface.
3. Observe the moving water surfaces, which show natural wave patterns rippling across both flowing streams and still water bodies.
Testing Depth-Based Color Tones
Beyond surface movement, the pack features deep water tinting that dynamically alters the appearance of water columns based on depth:
1. Wade or swim from shallow coastal water into deeper ocean areas.
2. Look down toward the seabed as the water gets deeper.
3. Notice the color gradient: shallow waters retain a lighter, clearer look, while deeper sections shift tone into rich, deep tinting.
4. Submerge beneath the surface to observe how visibility and ambient color shift naturally as you travel farther down into deep ocean trenches.