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Getting High Frame Rates on Apple Silicon and Budget Hardware

LumaLite is designed to run smoothly on Apple Silicon systems and low-end graphics cards, delivering custom skies, water reflections, and lighting without heavy performance drops. Pairing the right preset with sensible vanilla settings keeps gameplay responsive.

Selecting a Lightweight Profile

1. Open Options > Video Settings and navigate to your Shader Packs or Shaders screen.

2. Open the shader's configuration menu and set the preset to Potato, the lightest of the eight included profiles.

3. Return to your world and check performance with F3 while looking at reflective water and open day skies.

4. If you have headroom to spare, move up one preset at a time through the eight options until you find the highest tier that still holds a steady frame rate.

Balancing Vanilla Video Settings

Even a lightweight shader processes every visible chunk on screen. If frame rates dip on integrated or budget graphics hardware, adjust these standard Minecraft settings before giving up visual quality:

  • Lower Render Distance by a few chunks, which reduces how much water, foliage, and terrain the shader has to illuminate at once.
  • Lower Simulation Distance in singleplayer worlds so your processor has more room to feed frames cleanly.
  • Set Fullscreen Resolution to a moderate scale on high-density displays (especially common on Apple Silicon laptops), where running at full native pixel count can quietly halve shader performance.