The green night vision look is great for dark exploration and roleplay. But you won't always want everything tinted green, especially when building or judging block colors.
When to take the goggles off
- Building and decorating. The pack paints the entire world in green shades, so picking matching blocks or checking a color palette is hard.
- Identifying blocks by color. If you can't tell two blocks apart, switch to normal view for a moment.
- Daytime play. In bright areas the brightening effect matters less, and you may prefer the regular look.
Turning the pack off and back on
1. Open Options → Video Settings → Shader Packs.
2. To turn it off, select the loader's option for no shaders. In OptiFine this is the OFF entry. In Iris, toggle shaders off on that screen.
3. Click Apply or Done.
4. To return to goggle mode, reopen the menu, select Loé's Night Vision, and apply again.
Your shader loader may also have a key for toggling shaders on and off without opening menus. Check Options → Controls → Key Binds for a shader-related entry. If there is one, it's the fastest way to flip between goggle view and normal vision on the fly, for example when you come up from a cave.
