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Inspecting Water Reflections in Rivers and Oceans

Finding an Open Body of Water

Ember Shaders replaces default water visuals with clear water and clean surface reflections while preserving the familiar blocky environment.

1. Travel to an open water area, such as a river, lake, or ocean biome.

2. Stand along the shore during full daylight to catch direct sky lighting across the water surface.

3. Angle your view across the water toward the horizon to inspect the surface reflections.

Checking Clarity and Reflection Details

Once positioned near water, you can check both surface reflections and underwater visibility.

1. Look down into shallow areas. The clear water should let you see the riverbed or seabed blocks with standard vanilla textures underneath.

2. Look across the surface toward nearby terrain or the sky to observe how clean reflections rest on the surface without obscuring gameplay.

3. Return to the water at dusk or night to see how reflections adapt to the darker, clear night skies while remaining clean and readable.