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Checking Soft Shadows Under Trees and Buildings

Finding Trees and Buildings

Earth Shaders casts realistic soft shadows underneath foliage and architectural structures. To observe this effect, travel to an area with natural tree cover—such as an oak forest, birch grove, or dark forest—or visit a player-built base with roofs, overhangs, and exterior walls. Make sure you conduct your check during the daytime when the sun provides directional light.

Inspecting Soft Shadows

Walk underneath the canopy of a group of trees and inspect the ground beneath the leaves. Rather than harsh, blocky darkness, the pack casts soft shadows that gradually blend across the grass and terrain. Next, head toward a building and inspect the base of the exterior walls and covered porches. Earth Shaders casts soft, smooth shadows directly beneath overhangs and wall edges. This softer shadowing adds realistic depth to your builds without plunging areas into complete blackness, preserving the clean look of your construction while enhancing realism.