Dreadframe Shaders Wiki › Guides › Recognizing DreadFrame In-Game Visual Horror Effects
Recognizing DreadFrame In-Game Visual Horror Effects
In-World Geometry and Color Overhaul
DreadFrame Shaders strips away vanilla coloration to transform your game into a retro comic book horror environment. When exploring, observe the following terrain and entity transformations:
- Red and Black Palette: Standard textures lose their default colors, rendering the world in high-contrast red and black.
- Dry-Brush Outlines: Blocks, surrounding terrain features, and hostile or passive mobs will display rough, dark ink borders along their visible edges.
Overlay and Atmospheric Screen Effects
Beyond block changes, the shader introduces several layers over your camera view to capture vintage horror media and CRT vibes:
- Gritty Film Grain: A visible layer of texture grain coats your screen to give the viewport a retro, gritty texture.
- CRT Scanlines: Subtle horizontal scanlines stretch across the monitor display, simulating an older screen.
- Pulsing Vignette: The outer borders of your display feature a dark vignette that continuously pulses, framing your character's view during exploration and survival encounters.